In 1999, the two fighting game giants, Capcom and SNK, called for a truce and teamed up on a crossover video game series that would see characters from Darkstalkers, King of Fighters, Samurai Shodown, King of Fighters and more. other series engage in punches. If you were there during the arcade days, you enjoyed the cool Capcom vs. SNK: Millennium Fight 2000, the classic Capcom vs. SNK 2: Mark of the Millennium 2001, and the very messy SNK vs. Capcom: Chaos. However, the first game to emerge from this cross-deal – 1999 SNK vs. Capcom: The Millennium Game – was not an arcade title; it appeared on the Neo Geo Pocket Color, a portable gaming system that hasn’t been long for this world. As a result, few people played Match of the Millennium, at least not legally.
That all changed a few months ago when Match of the Millennium emerged from the grave and found a home on the Nintendo Switch, thanks to SNK, Capcom and the porting experts of Code Mystics. It took a bit of time to make the jump, but SNK vs. Capcom recently scolded on PC, leaving fighting game heads to enjoy the chibi spin on popular corporate characters. Much like the NGPC original, this $ 7.99 PC game exudes the charm of its cartoonish visuals, but those comedic sprites belies the game’s richness in combat.
When the worlds collide
Match of the Millennium isn’t just a great “portable” fighting game, it’s a great fighting game, period. It features an 18-character default roster that’s inspired by the company’s most popular fighting game series. On the SNK side are Athena, Haohmaru, Iori, Kyo, Leona, Mai, Nakoruru, Ryo and Terry Bogard. On the Capcom side are Chun-Li, Dan, Felicia, Guile, Ken, Morrigan, Ryu, Sakura and Zangief. Eight other fighters are unlocked when you beat the game’s Tournament modes, and they’re worth it.
SNK vs. Capcom offers a lot of cool tournament modes. There is Single (where you face a series of matches with a single character), Tag (2v2 matches, with in-match character swapping) and Team (a King of Fighters like 3v3, unlabeled mode). . As you fight in Tournament mode, you enjoy a nice variety of matches: some are 1v1 battles, some are 2v1, while others are 3v1. animated things.
In this mix, you will face a rival from the opposing society; fight incredibly vexing bosses on higher difficulties; and enjoy cool interactions with the pre-game characters that add a comedic touch to the events.
That would be more than enough for what used to be a portable fighting game (and still will be if you play on the next Steam Deck), but Match of the Millennium offers some extra bonuses. It also offers Sparring, Survival and Time Attack modes which are the standards of fighting games. The Olympics is the most intriguing mode, as it lets you indulge in multiple non-combat gaming mini-games.
For example, you can detonate Metal Slug’s Mars People in a first-person shooter mode or guide Ghost ‘N Goblins’ Arthur through pits to collect treasure. The Versus Points you earn here unlock additional super moves for default and secret characters. These contests have the depth of early cell phone games, but they are a nice diversion from the standard fighting game action.
This Millennium Game is not a perfect port of the original game. For example, modes designed to link SNK vs Capcom data with other titles (Card Fighters Clash and King of Fighters 99: Dream Match 1999) are removed. This is a good thing! While I generally support the perfect ports for game preservation reasons, the missing modes relied on other games and hardware to work.
The art of fighting
If Match of the Millennium’s Sparring Mode didn’t signal you that this chibi fighter is a legitimate fighting game, here’s some more evidence. Despite its super distorted look, SNK vs. Capcom uses a robust combat engine that mimics the Neo Geo arcade’s four-button attack scheme (Light Punch, Heavy Punch, Light Kick, Heavy Kick). In a new move that bypassed the Neo Geo Pocket Color’s two-button control scheme, Match of the Millennium characters unleash attacks based on how long you press a button. Press the punch button? You throw a jab. Hold the punch button? You swing a hay.
As someone who owns and still uses a Neo Geo Pocket Color handheld, I’m used to this thoughtful input pattern. However, I play the vast majority of my PC fighting games with a fighting stick. At first I found it a bit difficult to use the pressure sensitive inputs in my combat flow using my Evo brand Qanba drone, but I quickly got used to the control scheme. In fact, now I prefer to play Match of the Millennium with a stick. Clickable buttons provide more sensitivity than the soft buttons on a gamepad. Nonetheless, I would like the game to allow me to remap light and heavy attacks to separate buttons.
Capcom vs. SNK and Capcom vs. SNK 2 are known for their groove systems which allow you to choose a fighting style that mimics the fighting pattern of a popular Capcom or SNK game. Fun fact: Little SNK vs. Capcom: Millennium Game did it first. The fighting game includes three fighting styles: Average, Counter and Rush.
The average reproduces Capcom style games. It allows your characters to rush in and build a super counter by attacking or blocking. Counter represents the Kings of Fighters, with side steps and the ability to manually load your counter. Rush features elements of the Capcom and SNK styles, as it features Darkstalkers-style chain combos and King of Fighters-style racing. All fighting styles allow you to interrupt throws, cancel guard, crush guard, cancel guard attack, taunt, and block air. In short, Match of the Millennium gives you great freedom in combat.
Despite the game’s cutesy appearance, SNK vs. Capcom is a fighting game for those who love fighting games. The character combos are smoothly linked and the various grooves facilitate creativity and experimentation. It’s a joy to see the combos that work in the big games work here.
Yes. If your PC turns on, it will probably run that handheld game from the turn of the century. According to the game’s Steam page, your computer needs at least a 2 GHz Intel Core i5 processor, an integrated graphics card, 850 MB of RAM, 850 MB of storage, and the Windows 7 operating system. desktop, a gaming platform with a 3.2 GHz Intel Core i5 processor, an Nvidia GeForce GTX 1080 Ti GPU, 16 GB of RAM and the Windows 10 operating system, has been loaded and performed Match of the Millennium without a hitch. You can expect 60 frames per second of gaming on most computers.
Of course, there aren’t many graphics options available for a 20-year-old game, but you can apply a screen filter that mimics the somewhat cloudy LCD screen of the Neo Geo Pocket Color. Plus, there are plenty of bezels that mimic the Neo Geo Pocket Color to give the small, square playground a contemporary big-screen presentation (and make you appreciate the original in-game material that SNK has produced in multiple colors and designs).
As a Steam game, SNK vs. Capcom has many features inherent in Valve’s platform, including Steam achievements and full controller support. The game lacks real online play (lobbies, spectator modes, etc.), but you can fight a single person in your Steam friends list using dope. Steam Remote Play Together characteristic.
In a nice touch, Match of the Millennium saves your game state if you quit, and it lets you pick up where you left off without skipping a beat. Plus, the game’s rewind feature lets you rewind for a few seconds. This comes in handy when you’re splashed with a super high damage attack and want a second chance to dodge it.
Punch above his weight
Capcom vs. SNK 2 is widely regarded as the best game in the crossover series, but it’s not available for purchase on any platform. If you want to relive Ryu against Ryo, SNK vs. Capcom: The Match of the Millennium scratches that itch. However, this is not just a placeholder for a Capcom vs SNK 2 re-release. Match of the Millennium is a truly entertaining and rich fighting game that combines challenge and strategy with a good dose of light humor. It’s long gone. Celebrate his return.
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